Monthly Archives: June 2015

Watch “Wii U – Splatoon Extended Cut” on YouTube

Say what you will about the commercial, not many say how to play the game.

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Arcane Realm Species Sheet Key

As there are a number of intelligence beings in the Arcane Realm besides humans, each with their own unique biological and cultural components to their society (or lack thereof). There’s a lot of information to go through on each of their pages, so this one is dedicated to serve as a useful guide for future Arcane Realm beings.

Overview: Gives a brief description of the being in general

Quick Species Profile: A general description of common physical attributes with the species as a whole

Life Expectancy
Average
Max: The oldest recorded individual
Average Height
Average Weight
Creature Type: The category of beings the species belongs to estimate shared characteristics.

Biology

Physiological Traits

Species particular make up and passive traits and features

Innate Abilities

Active traits they can intentionally use due to their make up

Appearance

How they look

General Diet

What they consume for energy and sustain themselves

Reproduction

Ways the species make more of themselves or what beings they can hybridize with

Lifespan and Growth

Significant periods in their life cycle

History

Their presence throughout Arcane Realm timeline

Culture

A roughly detailed log of the species or find and major influence on the world into the modern day.

Ethnic Group: 
Particular ethnic or racial identity shared by certain related individuals

Geographic Range: 
where they like to live or are found

Provisioning: 
how they obtain food and similar things

Vegetation/Agriculture: 
what plants they eat, grow, use

Livestock: 
what animals they raise to eat or derive things from

Game: 
what animals they hunt or take materials from

Common distinctive features:
Hair texture, hair color, eye color, skin color, nose shape, other appendages
(shapeshifters can change these but groups will often have a distinctive set to identify themselves with)

Societal Behavior:

Brief description of they act, believe, and deal with other groups

Architecture

The structures and materials used for shelter

Spirituality

Indigenous or adopted belief systems and the rituals related

Gender/Family

The organization of related individuals and any societal roles determined by biological sex

Education

Indigenous or adopted ways of teaching the youth cultural values and knowledge

Science and Technology

Transportation

Methods or inventions to get to a new place

Weaponry

Tools for individual or group self-defense or offense

Communications

Information, entertainment media

Energy

Main power used by the society or progression to a modern one

Medical Treatment

Major treatments used and cultural meaning behind them

Manufacturing

Materials and procedures used to supply the people

Contributions

Unique things made that other societies use

Myself as a writer

So I tend to think of myself as a writer, right now mainly a hobbyist or amateur. However I wouldn’t be against the idea of becoming freelance or partime in the future.
On a related note, I took a survey for writers a year back online. I saved a lot of the content to my computer because answering those questions enlightened me to new possibilties and reflect on what I can accomplish as a writer. So I wanted to share my answers to the questions (though I skipped the Horror writers section) to give a sense of the type of writer I see myself as.

How long?
more than 5 years

What genres do I write?
Comedy, Satire, Fantasy, Potentially Sci-fi, Mixed Genre

Age Groups
Children’s, maybe Middle Grade & Young Adult

Types of Stories
Short stories, Book series

Fantasy Subgenres I’m willing to write
Modern, Fairy Tale Retelling, Superhero, Myth, Science_, Paranormal/Supernatural

Science fiction Subgenres I’m willing to write
AI/Androids, Steampunk,_Fantasy, Time Travel, Soft, Space Opera

Writing Strengths
Dialogue, Character Creation, World Building, Writing the Middle

Writing Weakness
Prose, Starting, Finishing, Sub Plots, Plotting

Never Alone Hits The Wii U eShop On June 25

I really curious about the look and elements of this game.

My Nintendo News

Never Alone is set to launch in the Americas on June 25 in the Nintendo eShop for Wii U. The game allows players to take control of a young Iñupiat girl and an arctic fox as they set out to find the source of the eternal blizzard that threatens the survival of everything they have ever known. Wii U-specific features include off-TV play and more than 40 unlockable stamps for Miiverse. The game was featured in a Nintendo Minute episode earlier this year.

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Character Building

Write Minds

Elaine and Francesca consider their methods for creating characters.

Elaine: I start with their age and when they were born. This gives me a star sign, which in turn gives me some character traits as a starting point. Once I’m happy with that, I do a character profile. This will involve interviewing them; it’s what I call getting to know my characters. It will involve some simple questions such as:

Forgotten Love - Main Character's Profile Forgotten Love – Main Character’s Profile

Do you prefer to drink tea or coffee?

Do you prefer the Rolling Stones or The Beatles?

What would be your idea of a perfect day/night?

Do you believe in God?

What is your happiest memory as a child?

What is your worst memory?

And so it goes on. They are not all deep and meaningful questions but the answers will help bring out the characters back story, and that in turn will bring understanding about…

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Here’s IGN’s Best Of E3 2015 Awards

E3 had great stuff!

My Nintendo News

It’s been a busy week and now E3 is officially over. It wouldn’t be E3 without the best of show awards from IGN and you can read their choices for Game of the Show, Best Wii U Game and Best Nintendo 3DS game, amongst others. Interestingly, Platinum Games long-awaited Star Fox wasn’t in the running for best Wii U game. The games that were are Super Mario Maker and Yoshi’s Woolly World. Here’s the IGN’s best of E3 2015 award winners and runner ups.

Game of the Show: Star Wars Battlefront
Runner-Up: Fallout 4

Best PS4 Game: Horizon
Runner-Up: Uncharted 4

Best XB1 Game: Cuphead
Runners-Up: Fallout 4, For Honor, Star Wars Battlefront

Best Wii U Game: Super Mario Maker
Runner-Up: Yoshi’s Woolly World

Best PC Game: Fallout 4
Runner-Up: For Honor

Best 3DS Game: The Legend of Zelda: Tri Force Heroes

Best Vita Game: Persona 4: Dancing All Night

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Classes

The arcane realm is world where many professions fall into the category known as classes. These are similar to the classes that you might find in role-playing games whether they are the traditional table-top or video game format. In-story they came about about as specific roles that characters would take to complete objectives like exploring ruins, forming teams, defeating enemies, or even providing community service. Depending on the era some where more common than others or just got their start while others where being improved in certain areas to become their own new class.

Now while the Arcane Realm is not a game world, it is definitely influenced by them and so the idea of classes felt like like a natural addition to the series (and I wouldn’t be opposed to making it its own game someday). Note that with a lot of my supplemental material posts, some of the content is likely to be updated for clarity.

Adventure Archetypes

There are four archetypes that the classes are based on:

  • Fighters rely on primarily physical strength and stamina, and usually within melee range
  • Magicians are those whose various forms of magic for effects
  • Rogues are those who rely more on technical skill in a certain area to get the job done commonly stealth, infiltration, lock picking, traps and disarming, and  sneak attacks
  • Rangers focus on well…ranged and projectile weaponry and specialize in powerful long-range attacks. They often rely on ammunition that can run out.

Let it also be known that there are mixed classes that were developed by mixing traits of multiple archetypes but I put them in one catergory for now.

Classes

Fighters

    • Barbarian

Offense focused fighters characterized by wearing less armor and being able to fly into a berserker rage that increases damage output or allow them to do more damage based on how hurt they are.

    • Knight

Warriors who wear varieties of body armor and trained to use shields and various melee weapons like swords. They are also able to employ mounted combat on a steed.

    • Martial Artist

They are usually bare-fisted warriors who either eschew weapons entirely or use only martial artsy weapons like nunchucks and staves.

    • Mage Knight

A hybrid Fighter/Magician that either uses a sword and magic, or uses magic to improve their sword/fighting abilities.

    • Warlord

A tactical master that can hold their own in frontline combat as well as giving out buffs to his underlings and allies, usually by commanding them to superior positions than the ones they would have thought of on their own.

    • Physical Caster

Martial Artist who also happens to be proficient in using magic and often uses the two in tandem.

    • Spiritualist/Chi Monk

Martial artist extremely proficient in using internal life energy commonly known as chi to maintain self-sufficiency, access to Qigong techniques and build up attacks.

    • Swashbuckler

A fighter who tends toward light or no armor and prefers agility, cunning, daring and technical skill to sheer force.

Magicians

    • Sorcerer/Sorceress

This magic-user was born with abilities they don’t need to study, and can use more readily than other magicians.

    • Wizard

These casters rely on Rule Magic and study to learn and wield a variety of offense, defensive, support, and utilitarian spells.

    • Summoner -Theurgist -Conjurer

Mages use summon magic to bring magical beings or objects to their location.

    • Mimic

A magician who does not usually rely on standard spells, but instead learns various spells and special abilities from monsters encountered in travel.

    • Illusionist/Stage Magician

A magician who casts illusions, distractions, or perform technical tricks.

    • Druid

A worshiper of nature that wields power over the natural world, often including the environment, animals, and plants.

    • Necromancer/Medium

A magic-user who communicates with and wields power over the dead, blood, and “death energy”.

    • Elementalist

A specialized magician characterized by an almost exclusive focus on a particular Classical Element.

    • Alchemist

Mage that combines items, magic or otherwise, to create potions or bombs to in battle, often mixing them together during battle.

    • Cleric

A mage dedicated to improve their allies’ ability to fight and usually draw their powers from faith in a deity. They may aid teammates by healing them to keep them alive longer, by offering bonuses to allies, or by inflicting penalties on enemies.

  • Bard/Dancer

Bards and dancers are mages that create a hypnotic magical effect that they induce through songs which are either sung or played through a musical instrument, or through exotic dances.

  • Psychic/Esper

 

Opposed to using mana, Psychics generally employ a combination of telepathy and psychokinesis to attack the opponent’s mind directly, or to deal damage to the body.

Rogues

    • Thief/Treasure Hunter

Dexterous thieves or treasure-hunters who are experts in stealth, infiltration, lockpicking, traps and the disarming thereof, sneak attacks, and attacking from the rear.

    • Medic

Medic is often a trained physician or EMT (emergency medical technician) and relies on whatever medical technology is available.

    • Gadgetter

This is a character class that relies on technology to achieve a variety of controlling effects or improve their performance.

    • Shinobi/Kunoichi/Ninja

The Ninja is a rogue who may have a long list of useful skills. They also tend to excel at throwing items like shurikens, daggers, and kunai.

    • Scout

Scout combines high movement rate with superior sensory and information-gathering skills, and often emphasizes stealth as well.

    • Pirate/Buccaneer

Rogue that will use a combination of weaponry instead of specializing – usually being able to switch freely between pistols and swords.

Rangers

    • Archer

Skilled, analytical ranged combatant with bows and arrows as the main weapon.

    • Sniper

A Sniper usually is a solitary long firearm user and employed usually as spotter-shooter pairs.

    • Sharpshooter

A version of the ranger that can handle bladed weapons as well, allowing them to defend themselves against approaching enemies or close in for the kill.

    • Gunslinger

The Gunslinger is the wielder of hanguns with much greater effectiveness and panache.

    • Trapper

The Trapper is a character who can lay down various traps in an area that the enemy can walk into, making them vulnerable to ambushes or follow-up attacks.

    • Trick Archer

A version of the ranger who can uses Trick Arrows to slow down and disable enemies.

    • Arcane Archer

Archer who uses enchanted arrows with a variety of magical effects infused.

    • Magic Marksman

Firearms expert who uses a gun in tandem with magic.

    • Soldier/Mercenary

Warrior in light to medium armor trained specifically in physical combat and firearms.

Significant/Fantastic Metals and Alloys

Medieval fantasy settings are always going on about their metallurgy, sometimes even using metals that only exist in fiction. Well the Arcane Realm tales may most range from the steam to contemporary era, but I don’t see why I can have my own version. Here are the significant metals and alloys of the Arcane Realm.

Lodestone/Thunderbolt Iron- magnetite naturally magnetized from lighting strikes.
Properties
  • Disorient faye and jinn perception by interfering with their magnetoception.
Mithril- Light silvery metal
Properties
  • Lightweight metal yet strength relative to titanium
  • Resistant to magical energy discharges
  • super-light
  • glorius durability
  • pretty good magical focus for rapiers, bucklers, parrying weapons, arrows, bows, wands, staves, armor, etc.
Orichalcum- a golden brown brass like alloy of copper, mithril
Properties
  • Can act as a room temperature semiconductor with a steady mana supply
Adamantium- an ore
Properties
  • Hardest non-brittle metal
  • Stronger than diamond
  • stone-like quality
  • denser than most metals
  • more durable, but only to make up for its increased density so it doesn’t break itself
  • strong resistance to heat
  • cracks slowly repair themselves to an extent, “flowing” so maces, buildings, axes, tower shields, bullets, etc. >
Meteoric/Space Iron- Meteor iron with iridium to make it harder and durable.

Cold Iron- Iron alloy cold forged with traces of magic infused gemstones
Properties

  • Suck out magoi from many beings with innate magic with a burning/stinging sensation
  • Can touch etheric matter and creatures like spirits

Writing for Children? Be Sure your Character Grows

Really useful advice for the perspective of a child character and the role of adults.

Chris The Story Reading Ape's Blog

Remember how proud you were when you were a little child and learned to tie your shoes by yourself? Do you remember how excited you were when you learned how to write your name all by yourself? Those are wonderful milestones in every child’s life. We all want to remember that we were independent. We accomplished something important on our own. The same philosophy applies to the main character in your children’s story. He or she must change in a positive way, in order for your story to be successful.

Should adults take a main role in your story?

This is not recommended. Are you wondering why? One reason is the adult in the story may not approve of what the child is doing. Perhaps the adult doesn’t want the child to take a risk, but that’s how children learn. It’s one of the ways the child in your story…

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World Building Tips: Types of Government

A good abridging of large scale society governments, an good place to start then find out more for your self like the variations of socialism and democracy. Like a social democracy for example.

Write for the King

A couple days ago, someone searched my blog, asking for “books that have a very different type of government in fantasy.” I did make a post of fantasy clichés a while back, and in there, I briefly suggested a few other types of government.

But now I want to cover those types of governments in a bit more detail and have a more exhaustive list for you guys. So in this post, I am covering a bunch of different types of government and giving a brief description of each type. If you want more information, you will need to look it up elsewhere, but hopefully, my list gives you a few new ideas along with reviewing the typical governments.

Almost any of these types of political organization can be used for any genre—not just fantasy. However, there is one type of government will solely lends itself to religious fiction, but…

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