So cartoons have been part of my life since the beginning. As a 90’s kids, many of my cohorts liked the shows we grew up with as some where influenced by the animation renaissance thanks to Disney movies and Roger Rabbit. I also felt a lull in programming after 2005 but the new ten’s are really bringing it back. Hey, even Vanessa Fly Trap was made in the end of the 2000’s in my attempt to bring the 90’s inspiration via books/comics but now I’m glad I can get inspired but the depth of running children’s programming too.
Disclaimer: Remember this is only about how magic works in the majority of Arabian Nights tales. Being orally told for a long time, some did deviate from this. Also you can have a Middle Eastern setting which does necessarily follow this.
The traditional term for a sorcerer in Arabic is “kahin,” and they are strongly associated with djinn. In Middle Eastern folklore magic is strongly tied to invoking spirits. A sorcerer may command and bind djinn, ordering them to perform tasks for him. If a sorcerer claims his powers are purely innate, he is usually thought to be lying. For example, if he claims he is flying, he is usually just being lifted into the air by invisible djinn. If he claims he can tell the future, it is because djinn have flown to the gates of heaven, listened to the conversations of the angels, and relayed them to him. You get the idea.
Magical items are often associated with djinn as well, based on the idea that a sorcerer could bind them to physical objects. In this case, you did not need to be a sorcerer yourself to command a djinni, you simply needed to own one of these items. Sometimes you also needed to know an incantation that would summon the djinni and let you control him, but most of the time simply holding the object was enough.
There were other cases when people could use djinn to further their own ends. Very holy men, like King Solomon, were thought to be able to command them through divine authority. Djinn who fell in love with people might sometimes offer to do them favors. And some sorcerers claimed djinn aided them willingly, that they had been born being able to see the invisible creatures, and that they were drawn to one another.
Keep in mind; this is just a rule of thumb. Most belief in magic in the Middle East might have involved the invoking of spirits, but there was room for other beliefs. Alchemy, for example, flourished in the region (the word itself is Arabic), and its practitioners were sometimes regarded as semi-supernatural.
This character profile will be continually updated with new info as more stories are made
Also check out the link to his first story appearance:
Name: Suleiman Aysehafsa
Common Vessel: Humanoid
Height: 4’3″/129.5 cm
Weight:73 lbs/33 kg
Skin Color: Olive
Hair Color: Black
Eye Color: Brown
His most common and natural form is that of a young man with black hair with thin mustache and beard. His skin is a light olive brown color. He almost always has prehensile homin feet but will switch to typical humanoid feet when taking long walks and hikes. The majority of the time he will stick with a tail and two arms but he can grow four it he needs to multi-task.
His mother is a Si’lat Jinn and his father is a Homin of the jungle cline. They met when his mother and older sister escaped from persecution from their home country of Jinnistan. She met his father who was one of the few males left in their band that was recently isolated due to a violent disagreement that caused them to separate from the larger group. Eventually they found the village of Erisija and formed a loving relationship, leaving Suleiman to become the first of their three children.
As he grew up in his father’s Erisija village, interacting with the homin children and learning about his jinn abilities and culture from his mother and his sister. He also has his baby brother as a playmate during his older years until his mother decided to send him to the Jinnistan university for higher learning beyond his neighborhood.
At college his learned new principles of nature and magic, coming back between breaks to meet his young sister. After his graduation, his was invited to join Jinnistan’s Committee of Natural Sciences and Technology but ran away from it and djinn society as he became disillusioned about their policies with other species. Not long after, he happened across an ancient Caravan train in an abandoned ruin that he soon decided to travel the world in.
One of the driving forces of Suleiman is seeking to understand everything, and his a strong lust for knowledge and appreciation of beauty as natural ‘outlook’ traits rather than learned behavior (that is he is driven by a deep internal sense of personal wonderment). He also has a strong sense of right and wrong, becoming deeply upset if things are ‘wrong’ according to his own sense of rightness. This often leads to him becoming argumentative, though in a calm (or distressed, if met with aggression) analytical way based on reasoning rather than aggression and intimidation, seeking to convince people rather than merely having them submit. He is also very tenacious and can’t merely let things go, because he usually is so deeply moved and concerned by things; the things he can argue about mean a lot to him, generally speaking.
Scheherazade Aysehafsa- His Si’lat Djinn mother who gave birth to him in Erisija village. Originally a biological anthropologist who studied tribes of homins she stayed with this one permanently to avoid her abusive ex-husband. She was the one who showed Suleiman and her following children their jinn abilities, culture, his religion, as well as admitting him to Jinnistan University.
Fakiha Aysehafsa- His older Si’lat Djinn sister from his mother’s previous marriage with a si’lat djinn and the eldest of her siblings. Suleiman would often look to her to learn innate jinn abilities that their mother might have forgotten or didn’t want him to abuse around the human children. She left the village to become a popular singer referring to progressive and social issues but often visits during tours.
Ismail Aysehafsa -Suleiman’s younger brother who was his major playmate during their youth in the village.
Huda Aysehafsa -The youngest of the Mazaman siblings. She was barely a toddler when Suleiman left his village to attend higher education in the Jinn run cities. Now as a child, he rekindles their relationship by teaching her things about his travels at home.
Kanya “Roxelana” Srisati – Jungle Homin that Suleiman marries when he returns to Erisija Village. He is very protective of her during their early years of marriage but overtime her comes to trust her judgment more often.
He also is very fond of sharing things that he seen outside of the Zomia Tropics as well as explaining the everyday natural science applications that he feels go unnoticed with her. As such, he is very fond of traveling with her to new places to see her reactions. Generally he worries about how about how to make his explanations and small lectures interesting to her so he greatly appreciates her encouragement and feedback.
Abilities and Powers
Suleiman’s homin nature and upbringing gives him the following:
Arboreal Locomotion- Living most of his childhood in the trees, he is an expert in moving through them quickly and efficiently.
Suleiman’s jinn nature grants him the following abilities:
Shape Changing: Suleiman is an innate polymorph who can stretch, deform, expand, or compress his entire body or parts thereof, extending to his clothes, into any contiguous shape he can imagine for a variety of uses.
- Elongation: Suleiman can extend his limbs, torso, or neck to great distances.
- Size Alteration: Suleiman possesses the power to increase and decrease his size. His physical strength also grows in proportion to his current size.
Superhuman Strength/Speed: Suleiman can control the electrical impulses to his muscles, giving him more motor neuron commitment for specific tasks and exceptional strength or speed.
Spectral Sight: The ability to visually see etheric objects and energies.
Etheric Matter Form – Half-Jinn have the ability to convert their corporeal body into ethereal matter, rendering them invisible and intangible to normal matter and able touch to spectral objects. For most of his early life, Suleiman had a hard time controlling it, he was only able to have his hands become immaterial or his match his vision to see it. As an adult, he can do it full body for longer periods of time.
- Flight– His etheric body can fly at great speeds
- Possession– In etheric form, he can enter a corporeal body, reading or influencing its thoughts or attempt to take control. Whether Suleiman succeeds is dependent on if his willpower is stronger than his host.
Suleiman is an accomplished mage, capable of both raw sorcery and ordered spellcraft due to his ancestry. His style primarily uses magic with the intent to defend, distract, or restraint, rather than use outright offensive or lethal means.
Electric Magnet Levitation
Duvet-a pillow enchanted by residual magic, allowing to float and carry it’s owner. Given to him by his mother as a child.
Valdo– an ancient vehicle consisting of four caravans linked together. Each of the wagon is large enough to serve as its own living space, with the first one holding the control console. Together the caravans operate like a train and collectively move along. Suleiman discovered it in an abandoned Lunarian ruin of the Central rainforest. Despite its rustic outward appearance and 19th century amenities, the technology making it up is very advanced as the bottom allows it act as a hovercraft and float above terrain.
This character’s name was referenced from an alternative spelling of Solomon. As such many of his family members also have names related to people Solomon interacted with. He is also draws inspiration from Suleiman the Magnificent, a Sultan during the Ottoman Empire’s Golden Age.